Charm can help players but if they don’t have it, bribe him with a bottle of whiskey. Go to the Last Plank and find the hunter at a table across the bar. Once all of the creatures are eliminated, talk to Avery she’ll point players to Acadia and suggests talking to Old Longfellow. Follow her and help her defeat the creatures. Avery promises to answer all questions if players help them defend. Walk in the ParkĪs players get to the Far Harbor, Captain Avery and Alan Lee will be waiting for them. Use the Kenji’s boat to go to Far Harbor. Return to Kenji and Rei and report your findings. Once the safe is open, listen to Kasumi’s Holotape. There will be a locked safe there, players can open it using a bobby pin or read the note on the safe and search for the picture frame on the nearby desk.
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